AP: Nature
Plug-in Nature consists of multiple abilities which allow user to create (usually by means of stochastic generation) and render different elements of natural world such as:
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Clouds – generates and renders volumetric clouds in a given space.
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Grass – covers any surface with detailed grass (supports LOD for surfaces which are further from camera).
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Terrain – supports generation and display of terrain block of any resolution, generated by one of three different algorithms or loaded from a height map.
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Weather – adds simple weather effects such as rain or snow (using OSG particles) to the scene.
- Jakub Křoupal (author – Clouds, bachelor thesis)
- Rastislav Tisovčík (author – Terrain, bachelor thesis; update – Clouds)
- Martin Jirman (author – Grass, HCI project)
- Martin Bezděka (author – Weather)